Charactersheet
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Player:GM
Character:Sakurahime(桜姫)
Race:Youko (Fox Spirit)(Daiyoukai - +1 to any one stat, does not require fuda) Age:about 500 Gender: Female
Level:5
Shrine:Anmori no Jinja Shrine Type: Dark Shinto
Kami:Self Shinki:8 Fame:6
Stats
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Mind:4+1
Tech:7
Body:4
Spirit:6+7
HP:37/37 [10 + (Body + Level) x 3 + Resist skill]
SP:59/59 [(Spirit + Level) x 3 + Highest Jutsu skill]
TP: 0/10[Mind + Level]
Physical Attack/Defense: 0/10 (7(base)+ 1 (LV)+2(armor))
Jutsu Attack/Defense: 19 (9 (base)+6(Weapon)+4(LV)) / 5 (4 (base)+1(armor))
Skills
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Common Skils | Stat | Level | Total |
---|---|---|---|
Power | Body | 0 | 4 |
Brawl | Body | 0 | 4 |
Resist | Body | 0 | 4 |
Education | Mind | 2 | 7 |
Endurance | Mind | 1 | 6 |
Perception | Mind | 1 | 6 |
Movement | Tech | 6 | 13 |
Dexterity | Tech | 0 | 7 |
Throwing | Tech | 0 | 7 |
Stealth | Tech | 0 | 7 |
Sex | Choice | 0 | 13 |
Specialist Skills | Stat | Level | Total |
---|---|---|---|
Youjutsu | Spirit | 5 | 18 |
Youmajutsu | Spirit | 1 | 14 |
Chamber Arts | Choice | 4 | 17 |
Brawl Hit | 2d6+4 |
Brawl Damage | 2d6+0 |
Dodge | 3d6+13(throw one dice away) |
Defense | 10 |
Youjutsu Hit | 3d6+18(throw one dice away) |
Youjutsu Damage | 2d6+24 |
Youmajutsu Hit | 3d6+14(throw one dice away) |
Youmajutu Damage | 2d6+20 |
Jutsu Resist | 3d6+18(vsYoujutsu)3d6+17(vs other)(throw one dice away) |
Jutsu Defense | 5 |
Initiative | 12 |
Equipment
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Right hand:Tails (Jutsu Weapon) (+6 Jutsu Damage)(5x upgraded)
Left hand:Tails (Shield)(+1 Defense)
Armor:Miko clothes (+1 Defense, +1 Jutsu Defense)
Description
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An about 500 year old fox spirit who is is enshrined in Anmori, her human appearance is a woman with long straight black hair who can change her age at will. She most often takes two ages:
Sakurahime(around 16): According to herself her most natural role. Is usually rather playful (and sometimes even a touch seductive), but can be serious.
"Sakura-chan"(12ish): The most playful one, usually used when playing with children.
Whether or not she shows her ears and tails depends on her mood (though she of course avoids showing them when normal humans are around).
Most of her past before taking over the shrine is unknown even to the regular residents at the shrine, and those few old friends who know more are usually tight-lipped. What is obvious, however, is that she genuinely likes humans and hopes for humans and youkai to coexist peacefully.
While human annihilationist are usually (sometimes willfully) ignorant fools in her eyes, she reserves most of her ire for those youkai that try to harm mankind.
She generally looks kindly upon intelligent half-blood children, especially those born through the love between a human and a youkai, but is also welcoming to those resulting from rape (indeed the last great conflict between the shrines happened nearly 17 years ago when a miko belonging to Shizen fled to Anmori to give birth to her hanyou child instead of committing suicide (as was tradition), which Shizen considered an act of war).
Despite these ambitions, and being a competent strategic thinker and diplomat, her usual demeanor is very playful and unconcerned - she is more likely to spend the day playing cards or boardgames with the residents, enjoying her food and teasing, than pore over maps or practice.
Even in dangerous situations she will rarely become completely serious.